DirectX 11 For Windows Vista Released
After the immense success and popularity of the latest Windows Operating System, Windows 7, Microsoft is working on bringing it’s predecessor, Windows Vista, on par with it. It has recently released DirectX 11 for Vista, so users (mostly gamers) do not have to upgrade to Windows 7 just to make use of their more capable graphics cards.
Previously, Microsoft had shipped DirectX 10 exclusively with Vista to attract gamers towards it but game development companies did not make use of it’s features as it prevented a majority of gamers from access to it.
With the release of DirectX 11 for Vista, it is now possible for it’s users to easily purchase and use the latest graphics cards for high-end games that are being developed to make use of the features provided with DirectX 11, without going through the hassle of upgrading to Windows 7, although it’s not a big hassle as far as I’ve heard.
- What, you don’t got Service Pack 2 for Windows Vista? Redeem yourself, sinner: 32-bit, 64-bit
- Download and install the Windows Graphics, Imaging, and XPS Library (KB971512) update for Vista from Microsoft.
- Download and Install the latest DirectX SDK.
WHAT’S NEW?
- Tesselation: Ever played games where characters have uneven faces? GTA, hello? Well, this feature provides a much better detail to “curves”, rendering characters much more life-like and graphically very detailed images.
- Multi-threading: This feature enables developers to use multi-core CPU functionality to a better extent, so that games may have faster frame-rates without affecting graphical detail.
- DirectCompute: Enables developers to implement the power of discrete graphics cards, resulting in faster and better graphics and even non-gaming applications.
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SAWJ is a blogger from Pakistan. A PHP Developer by profession, he aspires to be a Software Engineer someday. You can find his personal blog here and follow him on Twitter here.
